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package trunk.TBBS.Java.Spells;

import trunk.TBBS.Java.gameObject;

/**
 *
 * @author Thomas
 */
public class Ability extends gameObject{
    public static final String abilityName = "Defualt";
    public static final String abilityDesc = "Description";
    int level = 0;
    public Ability(int lvl){
        super(abilityName, abilityDesc);
        level = lvl;
    }
    public Ability(){
        super(abilityName, abilityDesc);
    }
    public static int Attack(int atkval){
        return 10 + atkval;
    }
    public static int Magic(int mgcval){
        return 10 + mgcval;
    }
    public static int Heal(int mgcval){
        return -10 - mgcval;
    }
    
    
}
